Glubble Generator HUD

Glubble Generator HUD
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Have you ever seen those volcanic underwater ocean vents? That is where the idea for Glubble HUD came from. Everyone’s seen bubbles emitting from rocks or other objects in Second Life. Most people even make their own. However, what if you can’t script? What if you don’t want to waste money and time on something so simple. Well we’ve taken the hard work out of this for you, and created possibly the simplest most awesome way to get beautiful coloured lava bubble rocks for your aquatic displays. With presets for aquarium, reef or ocean use built in, you can spend more time building and less time fiddling with complex particle scripts. Simply wear the included HUD, rez a “Glubbler” and hit a few buttons for total wow effect!

Glubbler HUD Guide

Thank you for purchasing this Space Bums item. We strive to provide our customers with the best quality and affordable items. Please take some time to look over these brief instructions.

Quick Guide

  • Simply wear your GlubbleHUD
  • Press the “Rez New” button on the HUD to rez a “Glubble rock”.
  • Now you can use the controls on the HUD to create your perfect bubbling rock.
  • Use the Presets button to choose from three default settings for aquarium, coral reef of ocean.
  • Once finished, left-click you rock to disable its listen channel to the HUD.
  • If you wish to enable the rock listen channel again, simply left-click the rock.

What Is The Glubble Generator?

While creating aquariums a long time ago, I noticed a common problem with building a bubble script into the tank. Which is, if you resize your tank to be larger than what the bubble script was set for, the bubbles only came halfway up the height of the tank. This is where the Glubble HUD comes in to save the day. With this system, you can quickly click a Glubble rock, press a few arrows, and your new bubble display is ready to go. No editing scripts nor poking around with timings in scripts, the system does this all for you via a functional HUD interface.


First, you’ll need to create a new Glubble rock. So, make sure you’re on land that allows you to create objects, and that it has scripts enabled.

  • Left press the Rez New button on the HUD top right.
  • You should see a small rock plop out and hit the ground.

Over the rock you should see text displaying “Config Mode”. This is the default mode that the Glubble rock enters once rezzed from the HUD. This allows you to start tweaking the settings of the Glubble rock right away.

Once you are happy with your Glubble rocks settings - simply left-click the rock to set it to “Operation Mode”, and you can walk away and let it happily do its thing.

Once in operation mode the rock will close down all contact with the HUD, and will not respond to any further HUD commands. Please ensure you understand this before thinking that it may be broken. To enter config mode again after the rock has been set to operation mode, simply left-click it.


The presets are built in to take a bit of the guess work out of the system for you. You can quickly choose a preset to suit your needs. Do you have an aquarium at home? Press the aquarium preset button, and you will see the particles change to fit a medium-sized aquarium. You can now tweak the time the bubbles stay out using the AGE up and down options. Simply press the RED arrow to lower the age value or hit the GREEN arrow to increase the time the particle bubbles last. This works with any preset and once selected you can further tweak a preset options to suit your needs.

HUD Options


Press this button to toggle the Glubble rocks particles on and off while in config mode.


Press this button to rez as many Glubble rocks as you need. Once rezzed you can configure all rocks at once using the HUD.


This part of the HUD allows you to drag ad drop textures from your inventory onto the HUD. The area will change to look like the texture you have placed here, and if there is a Glubble rock around, and it is in config mode it will change its particle texture also. Note any texture you drop on the drop zone part of the HUD needs to be full permissions. If you add textures directly into the HUD contents folder, you can left-click this area to bring up a dialogue menu to allow you to select your favourite textures. Try to keep texture names shorter than the dialogue button length to avoid script menu errors.


Quickly set a two-meter preset for use in aquariums.


Quickly set a larger bubble display for use in 10 meter coral reef displays. Complete with sound effects.


Larger particle display for use in deep Linden water. With ocean sound fx.


Turn this feature on to give your Glubbler rock a ten-second random start and end colour cycle. This looks really cool, try it.


Turn glow on and the top rim of the Glubble rock will glow and the start colour for the bubbles changes to the same as the glow too.


This setting when on, make the bubble bounce on the Z axis of the emitter. This means that the particles will not be able to emit under the centre of the rock. You can see the difference of this setting if you increase the RADIUS setting to 2.00000 and then turn BOUNCE on and off. If you want to create a large sphere of bubbles, switch bounce off.


This setting allows your bubbles to have a small push based on the direction of Second Life simulated wind. Toggle on and off for best results. You’ll notice that your bubbles move sideways in random directions very slowly. You could turn this feature on to simulate an ocean current in deep water.


Simple. Press this button to delete all Glubbler rocks that are in Config mode in world.


Allows you to fine tune the sound volume your Glubbler rock makes while playing a water sound.


Toggle sound effects on and off.


Reset Glubbler rock to factory settings.

Create Cool Effects.

In this part of the guide I will show you how to get some crazy effects from the Glubbler. Let’s create a little “lava bubbler”, something that looks like hot fire lit bubbles. Start by rezzing a new Glubbler rock. Hit Rez New from the HUD. Once we have our little rock in sight, use the HUD controls to enter the values below. Ensure Colour cycle is turned off to follow this example.


- Click the AQUARIUM preset.
- Start colour red ball.
- End colour yellow ball.
- Start Alpha = 1.00000
- End Alpha = 1.00000
- Start size = 0.300000
- End size = 0.010000

Bubble Wall

- Preset: Coral Reef
- Start colour light blue.
- End colour blue.
- Start Alpha = 1.00000
- End Alpha = 0.500000
- Start Size = 0.100000
- End Size = 0.010000
- Cool for scuba divers.

Crazy Bubble Disco

- Preset Ocean.
- Turn Colour Cycle On.
- Turn Bounce Off.
- Turn Sound FX Off or lower volume to 0.0.
- Push Z = 0.000000
- Radius = 10.00000
- Start Size = 2.500000
- End Size = 0.200000
- Age = 1.500000
- Count = 10.00000

You can make the bubbles last longer or die off quicker by using the AGE setting.

Experiment with the “Glubbler” and see what cool crazy effects you can come up with. If it all goes wonky, or you want to start a fresh simply hit the Reset button. Have fun and hope you enjoy making your “Glubbles”.